/*
 * copyright (c) 2009 Alexandr [Sn@ble] Surnin
 *
 * This file is part of FrameSeeker.
 *
 * FrameSeeker is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FrameSeeker is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You can read the full version of GNU LGPL in
 * http://www.gnu.org/copyleft/lesser.html
 */


#include "FSMethodMV.h"

FSMethodMV::FSMethodMV() {

}


void FSMethodMV::setFrame(FSFrame *frame) {

    // TODO: Create a new MVs structure and MVs context and
    // send it to FSFrame as parameter...
    // And realize it in "copy" method...
    // And have another lots of fun...
    current->copy(frame);
    process();
}

void FSMethodMV::process() {

    if (current->type() == FS_FRAME_TYPE_I) qDebug() << "Motion Vectors process...";
}


void FSMethodMV::readSettings(QSettings *settings) {

    qDebug() << "Motion Vectors method:";
}
